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Arkanoid ds paddle controller for sale
Arkanoid ds paddle controller for sale













arkanoid ds paddle controller for sale

I'm sure I have a good excuse for not knowing about Devilish, but I can't think of one. Much like UD I dig the concept of this one, but not so much the execution.to some extent the same goes for Devilish. The game gets repetitive really fast, but it's really a creative new interpretation of the Breakout formula.Īdditionally, I seem to remember Crystal Hammer quite fondly, but in hindsight, that may just be nostalgia, because I can't remember anything that makes it special or exceptionally good in any way.Īll of these should be playable in the usual emulators.Īnother one you might wanna check out: Fire Striker (Holy Striker in Japan). You must not lose the ball, though, and you have to move around all four edges of the screen. You can either destroy the stuff with your 'ball' or just shoot it away with a built in laser cannon. Instead, you have to kill a 'core' in the middle of the screen, which keeps growing stuff (blocks) around it. Your main goal is not clearing the game of any blocks.

arkanoid ds paddle controller for sale

Quite an oddball is Growth (Amiga, Atari ST). Often there are vertically moving bats and horizontally moving ones on the same screen. Traz (C64) is an interesting version, too, because you often have to control more than one bat at a time. It looks a bit shabby, but it plays extremely well, and it utilizes a Gradius-style powerup system, interestingly. Impact! (Atari ST, Amiga, (early) PC) is another excellent Arkanoid clone. Undamned is the leading English-speaking expert on the consolized UD-CPS2 because he's the one who made it.īolo (Atari ST) is quite a unique Arkanoid clone in that you are allowed to move your bat anywhere on the screen instead of just left and right. UD has discovered other "block kuzushi" type games, including even a Hello Kitty one. It's disturbingly creepy to see your cute blob die like that. When your paddle dies, it says "oh no!" and it dries up and breaks into pieces, like a cute version of Walter Donovan in Indiana Jones and the Last Crusade. Your health steadily declines until you clear the level, so avoid the poison powerups that fall because these will drain your health faster. The purpose of the game is not necessarily to destroy all of the blocks (or gems in this case), but the destroy the little yellow faces with sunglasses. Time the bounces right and you can speed your ball up. You control a little cute blobby character for a paddle, and you can push the button to flex your paddle. The sequel is quite nice because the game features a two player "taisen" split screen simultaneous mode, like a puzzle game. Also interesting to note is that you are able to switch between two paddles by using the R and L shoulder buttons to flip back and forth. But when you unleash it, it blows away all the blocks in a line. The laser is a bit inconvenient, since you have to wait to charge the shot, during which you are unable to move. There are powerups for extending your paddle, shrinking it, a laser blast, and some other stuff. The game plays quite a bit like Arkanoid. Block Kuzushi has a bit of an adventure element to it, with cutscenes between levels and options on where to go next. I own the SNES mouse just to play Arkanoid Doh It Again, and it's good to see that this game uses it too.

arkanoid ds paddle controller for sale

First off are two games for the Super Famicom: Block Kuzushi and Supapon DX, both for the Super Famicom.īlock Kuzushi is actually a generic game title, since "block kuzushi" is the word for the genre itself, or "block breaking." It utilizes the SNES mouse even. So a couple months ago, Undamned tuned me into the world of Arkanoid/Breakout clones that I've never really been exposed to before.















Arkanoid ds paddle controller for sale